![]() I tried to start with details, and the light-dark relationship became a mess. I carefully studied the metal expression method of Arcane and found some commonalities, such as adding a light or really dark color at the edge to express thickness, making the strokes clean and clear, adding some warm colors to the dark part (near the light-dark boundary), and adding some cool colors to the light part, etc. I regard it as a small exercise before making the character texture, which also gives me some confidence to continue to make it. So I paused improving the character model, quickly modeled the blade, and tried to paint the texture for it. After more than a week of character modeling, I was not sure whether I could make a satisfactory result. Because Katrina's clothes are tight and close to hard surface, which means that they will not change greatly with the action in the subsequent animation, I don't need to use software like Marvelous Designer.Īs for the blade, it is the first part that I completed. I used the same process for both the clothes and blades: Maya (low poly) → ZBrush (high poly) → Maya (adjust the model and unwrap) → Substance 3D Painter (texturing). When you finish, you can really learn a lot. If you feel that you are unfamiliar with character modeling, just try to make one. Only by constantly revising and redoing, I got the final satisfactory result, and that is the reward. I also made a lot of mistakes in the process of making characters. Those previous experiences are meant to tell beginning character artists that you should not be afraid of making mistakes, I am not an experienced character artist either. My projects from 2019 to 2021 were almost all 2D and board games (some of the following are GGJ teamwork). ![]() Instead, I used ZBrush to do all the work related to 3D. League of Legends formidable assassin Katarina, often known as 'The Sinister Blade,' has been one of the best mid-laners since its introduction in 2009. ![]() Before that, I had never used traditional 3D model software such as Maya. So I came to the EAE to study in August this year. I hope I can participate in the game production in order to make good works with love. After learning the background of its production, I was deeply moved by the game makers' love for the game. I got into 3D art because I fell in love with Overwatch in 2017. Although we do not learn digital modeling except ZBrush, these experiences have also improved my ability to make 3D objects. My undergraduate major is Sculpture of Fine Art, so I have been making clay, stone, and metal sculptures for the past few years. Born and trained in the powerful Du Couteau house, Katarina is one of the most lethal assassins in all of Noxus. My sculpture foundation comes from my undergraduate study. Katarina Du Couteau, also known as The Sinister Blade, is a villainous playable character in the multiplayer online battle arena game League of Legends. Katarina becomes a flurry of blades, rapidly throwing knives at the three nearest enemy champions, dealing 25/37.5/45 (+22.5% bonus AD)(+25% Ability power) magic damage per knife, up to damage over 2.5 seconds to each enemy.Īpplies Grievous Wounds to all enemies struck, reducing their healing and regeneration by 40%.Hi! My name is Ningxuan Yuan, I am a graduate student of EAE at the University of Utah majoring in technical art. Katarina can blink to any location near the target. Picking up a Dagger will reduce Shunpo's cooldown by X%. If it is an enemy, Katarina strikes for 25/40/55/70/85 (+75% total AD)(+25% AP) magic damage - otherwise she strikes the nearest enemy in range. Katarina dashes in the blink of an eye to the target ally, enemy, or Dagger. If Katarina picks up a Dagger, she uses it to slash through all nearby enemies, dealing 75 (+125% bonus AD)(+70% AP) magic damage. Katarina tosses a Dagger into the air and gains 50/60/70/80/90% decaying movement speed over 1.25 seconds. The dagger always lands on the opposite side from where it struck the first target, getting there in the same amount of time regardless of how many times it bounces. If Katarina picks up a Dagger, she uses it to slash through all nearby enemies, dealing x (+125% bonus AD)(+70% AP) magic damage. The dagger then ricochets onto the ground. Katarina throws a Dagger, dealing 75/105/135/165/195 (+30% AP) magic damage to the target and 2 nearby enemies.
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