only with a 5 Minute timer set on the download. and we all know that it is fully functional. They start saying that ME (demo) is crippled or not fully functional. you can check for yourself on Project Turbo X how many people want a Registered Version of ME without having to pay for it. there will be people allowin downloads of a Registered emulator. due to people that want everything for free. kinda like he isn't making as much as he should now. getting back to my point.ĭavid would still not make as much money on it as he should. I see the importance of needing to support emulator makers if they ask for it. Now that I have been in this scene for quite a few years. When I first got into Magic Engine it was because I had found an older version of the emulator that had the reg file with it. before someone says that that would not happen. and then they hand out their Key to others to place on the disc. The problem that people spoke of then was the whole Registration Key thought. You will see that I had made a post about that before. I agree with Kamanari about the DreamCast. I see what you mean now.īut also on that note. For information, Linux on X-Box is not a viable solution either, since Microsoft have recently brought the Free-X case to court. I personally would prefer to see a Dreamcast port, but an X-Box port would certainly please many people - though I don't believe it will ever happen for the reasons I gave above. Whatever the machine they will run on, these programs will help us maintain the PC Engine legacy, even when the real thing will have completely vanished from the surface of the Earth. That's where the emulators enter the scene. It certainly won't go better in the next years. Our systems are now more than ten years old and I can't keep the count of NEC consoles that fried around me during that period. Of course the real hardware rocks, and Turbo Zone Direct has made a fine supporting job so far, but sadly we all know it won't last forever. I love my Duo to death and consider it to be the best system of all time, but I want something with a little more functionality.one that plays all the ROMS and all the CD-ROM games.something the Duo can't do without paying a fortune. The reason I want an emulator to replace them is High-Resolution, Graphic Filters, and HDTV support. Tru, I own both a Turbo Duo and a PC-FX system. why? Buy a Duo and stop being a cheap a§§! only for the translations of Hu-Card games. I personally would want to see an emulator able to play on the dreamcast. there are more than likely several people that do not own a Duo and would love to be able to play games on the TV. or am I the only one that thinks this? I mean sure. ![]() Why would someone want to Replace the Duo? Emulators re not made with replacing in mind. I think it is definitely something he should look into because Magic Engine on the Xbox would look absolutely gorgeous, and would actually replace the Turbo Duo on the TV set. There are main advantages for David to port ME to the Xbopx - since the Xbox is a universal system (meaning, that the hardware specs are the same for everyone) - he won't have to waste time trying to optimize code, so that ME will work with several drives, video cards, etc. I would be willing to pay $50 or more to see Magic Engine on the Xbox. There are a few emulators which do this.MAME, Dreamspec, and the Apple II emu, for example, don't use the XDK.or he can simply make a Linux port of ME, (which should not be hard at all) and he won't have to bother with recompiling specifically for the Xbox. You don't have to necessarily use the XDK - it just makes porting over the code that much easier. Yes, M$ is a bitch.Īnd Magic Engine is a commercial emulator that means David would earn money with a program illegally developed. That's why Hugo-X is, strictly speaking, completely illegal. If you don't have a (very costly) license for it, you can't legally use it. The main problem I see has to do with the X-Box dev kit. I would much prefer to play Magic Engine on my Xbox, than Hugo.but if I can't have it, at least I have some PC-Engine emulator for it. Please consider making a port!! Hugo-X has been ported over to it, and it works beautifully - but the compatibility on some games is questionable, though the CD emulation is almost flawless. ![]() The Xbox has a hard drive, so unlike the other consoles, you'll be able to save your registration information etc on it. And now that the Xbox no longer requires a modchip thanks to the Free-X exploit, everyone would be able to have access to it. Posted: Wed 5:47 pm Post subject: Magic Engine port for Xbox?Ĭan we please see this, David? I personally don't see what the problem would be to port it over.you basically have all the necessary components and a good video card to do such a thing. Profile Log in to check your private messages Log in ![]() MagicEngine :: View topic - Magic Engine port for Xbox?įAQ Search Memberlist Usergroups Register
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